AR, VR, and metaverse companies build products the world has never seen – then explain them in jargon that nobody outside the industry understands. Winston Francois builds social media strategies that translate complex spatial technology into content that earns attention, builds audiences, and generates qualified pipeline. We have done this as operators, not consultants.
Your demos do not translate to flat screens
The core value of AR and VR is experiential – it has to be felt to be understood. Most companies try to capture that experience in a 60-second phone-shot video and wonder why engagement is flat. When your product only clicks in person, your social content has to work twice as hard to bridge the perception gap. Without a deliberate strategy for showing immersive technology on 2D feeds, you end up with content that looks impressive internally but fails to pull in buyers or partners who have never tried the hardware.
Audience fragmentation makes it impossible to know where to focus
The people who care about your enterprise AR deployment are not on the same platforms as the consumer VR gaming community, and neither of them overlaps cleanly with the developer ecosystem you need for platform adoption. Spreading thin across LinkedIn, X, TikTok, YouTube, and Discord – without a clear map of who matters most right now – drains content budget and produces data that cannot be actioned. The result is a team that posts consistently but cannot connect social activity to pipeline or partnership conversations.
Content strategy built for a different industry does not transfer
Most social media playbooks were built for SaaS, DTC, or B2B services – categories where the product is familiar and the buyer journey is well-documented. AR and VR companies operating in a market still defining its own categories face a different problem: you have to educate the market on what the product does, why that matters, and why your version wins, all at the same time. Generic content calendars and engagement templates do not account for this. Applying them produces bland output that under-performs and does not build category authority.
Community engagement is ad hoc and dependent on one or two people
In emerging technology markets, community is disproportionately important. Early adopters, developers, and enthusiasts shape perception before mainstream buyers arrive. Most AR and VR teams have a founder or a single enthusiastic hire managing Discord, Reddit, and Twitter replies informally, with no documented process for escalation, feedback capture, or community-to-sales handoff. When that person leaves or gets pulled to other priorities, community engagement collapses and the company loses its most important early-market signal.
We start with a channel and content audit across every platform where you currently have a presence. That means pulling actual engagement data – reach, saves, shares, click-through, and profile visits – not vanity metrics. We map what content formats are generating any meaningful signal and which ones are producing noise. We also map your competitors and the adjacent category leaders who are winning attention from your target audience, so we can identify the gaps your content can own.
From the audit, we build a platform strategy that makes deliberate choices. For most AR and VR companies, that means concentrating on two or three channels where the target buyer or partner actually spends time, rather than maintaining a presence everywhere. We document the rationale for each channel choice, the content formats that work on each, and the metrics that will tell us if the strategy is working.
Content execution is where most strategies fall apart. We work directly inside your team's workflow – in Slack, in Notion, in whatever tools you already use – to build a production system that generates content without requiring a full-time content team. That includes a content calendar with ownership assigned, a brief library for recurring content types, and a review process that keeps quality consistent without creating bottlenecks.
For immersive technology specifically, we focus heavily on format selection and visual storytelling. That means working with your product team to identify the three or four moments in a user's experience that best convey the value of the product, then building repeatable ways to capture and distribute those moments across platforms.
Measurement is built in from the start, not added at the end. We define a small set of leading indicators – engagement rate by content type, follower quality by segment, referral traffic from social to your site or demo booking page – and a set of lagging indicators tied to pipeline. Every 30 days we run a performance review against these, adjust the content mix, and document what we changed and why.
AR and VR companies do not have a content problem – they have a translation problem. The product is extraordinary. The gap is between what the team experiences in the lab and what a buyer can understand from a post. Strategy that does not start there produces polished content that fails to move anyone.
Our approach runs on 90-day sprints with defined outputs at each phase. The first 30 days are diagnostic – we do not start publishing until we understand what is and is not working, who the audience actually is, and where the category conversation is happening. This phase ends with a strategy document that the client team reviews and signs off on before anything goes live.
Days 31 through 60 move into execution. We build the production system, fill the first full content calendar, and start running the community engagement process. During this phase we are in the trenches with your team – not handing off a deck and checking in monthly. We treat your social presence as something we are accountable for, not advising on from the outside.
Days 61 through 90 are about measurement and iteration. We have enough data to make decisions. We cut what is not working, double down on what is, and produce a retrospective that documents what changed and what the next sprint will prioritize. At the end of 90 days, clients have a working system, a trained internal team, and clear data on what social is producing for the business. That is a different outcome than a strategy document – it is a proven operating model.
The first 30 days are structured around diagnosis before action. We conduct the platform audit, run stakeholder interviews with your sales and product teams to understand what the buyer actually needs to believe before they book a demo, and deliver the strategy document. No content goes live until we have alignment on the plan.
On the Winston Francois side, engagements are staffed with a strategy lead who has operator experience in emerging technology categories, a content specialist who understands how to make technical products legible on social, and a measurement analyst who tracks performance and flags what to adjust. On the client side, we need a single owner who can approve content and connect us to the product and sales teams. We do not require a large internal marketing team to be effective.
The working rhythm is a weekly 30-minute sync on content performance and the upcoming calendar, a monthly strategy review that covers data and adjusts priorities, and async communication in your existing tools for everything in between. We do not create overhead – we fit into how your team already works.
Most engagements run 6 to 12 months. The first 90 days establish the system and validate the strategy. After that, clients typically move into a maintenance and iteration phase where the internal team runs more of the day-to-day execution and Winston Francois provides strategic oversight, course corrections, and support for major campaigns or product launches.
If your ar / vr / metaverse company needs social media strategy leadership, we should talk.
Let us take a custom approach to your growth goals by assembling and leading the best-in-class marketing team to support your next stage.
Most Social Media Strategy engagements for AR and VR companies run between $15,000 and $35,000 per month depending on scope, platform coverage, and how much content production support is included. A senior social media strategy hire at this level of experience costs $120,000 to $180,000 per year in salary alone, before benefits, management overhead, or the risk of a mis-hire.
The first 30 days are diagnostic – expect a strategy document and the foundation for an operating system, not a spike in followers. In months two and three, you will see the content system running consistently and early engagement data that tells you what is resonating.
We work inside your existing tools – Slack, Notion, Asana, or whatever your team uses – so there is no new system to adopt. We identify a single client-side owner who approves content and connects us to the product and sales teams for input.
Most agencies optimize for outputs – posts published, followers gained, engagement rate benchmarks. We optimize for business outcomes – demo bookings, partnership conversations, developer community growth.
We track a small set of leading indicators – engagement rate by content type, follower quality by audience segment, and referral traffic from social to your site or demo page. We also track lagging indicators tied to business outcomes: demo requests sourced from social, partnership conversations that started in a community channel, and developer sign-ups that came through social referral.
We work best with AR, VR, and metaverse companies that have a defined product and a target buyer, but have not yet built a repeatable system for using social to reach them. That typically means companies between seed and Series B, with a small internal team and a founder or marketing lead who knows the strategy is underdeveloped but does not have the bandwidth to build the system from scratch.
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