
Media and entertainment products live or die on user experience. But most companies design based on executive opinions and competitor copying instead of actual audience research. We build product design processes grounded in real user behavior and engagement data.
Product decisions are driven by executive intuition instead of user research
The loudest voice in the room picks the next feature. Design choices reflect internal preferences, not audience needs. In media and entertainment, where user attention is the product, this disconnect leads to features nobody uses and engagement metrics that plateau. Without structured research, you're guessing with every sprint.
Content discovery and recommendation experiences don't keep pace with audience expectations
Your users expect Netflix-quality personalization from every media product. But building effective discovery and recommendation interfaces requires deep understanding of user mental models, content consumption patterns, and context-specific browsing behavior. Most media companies default to algorithmic feeds without validating whether the experience actually helps users find what they want.
Monetization features alienate users because they're designed for revenue, not experience
Paywalls, subscription gates, ad placements, and upsell prompts are designed by business teams without enough input from design research. The result is friction that drives users away instead of converting them. In media and entertainment, where free alternatives are one click away, poorly designed monetization breaks the user relationship permanently.
Multi-platform experiences feel disjointed because each platform is designed in isolation
Your audience moves between mobile, desktop, smart TV, and connected devices. When each platform has a different design team and different priorities, the experience feels fragmented. Users who watch on TV, browse on mobile, and share on desktop expect continuity. Disjointed cross-platform experiences increase churn and reduce engagement time.
We embed product design and research capabilities into media and entertainment companies to ensure every design decision is backed by real audience data. This isn't about making things look pretty. It's about building products people actually use, come back to, and pay for.
The engagement starts with a research foundation. We audit your current research practices, analyze existing user data, and conduct foundational studies to establish how your audience actually uses your product. This includes behavioral analysis, usability testing, and contextual inquiry specific to media consumption patterns. We identify the three to five design decisions that would have the biggest impact on engagement and retention.
From the research foundation, we move into design strategy. We create experience maps that show how users move through your product across platforms and contexts. We define design principles specific to your audience and content type. We build prototyping and testing processes that let your team validate ideas before committing engineering resources.
Execution follows a rapid research-and-design cycle. We run weekly usability tests and design sprints that produce validated prototypes. Every design recommendation comes with research evidence and predicted impact on key metrics. We work inside your existing product development process, not alongside it.
For media-specific challenges like content discovery, recommendation interfaces, and monetization design, we bring specialized research methods. Card sorting and tree testing for information architecture. A/B testing frameworks for engagement optimization. Willingness-to-pay studies for subscription and pricing design. Each method is selected based on the specific question we're trying to answer.
We also build research capabilities that stay with your team. Research repositories, testing protocols, participant recruitment pipelines, and analysis templates that allow your product team to continue making research-informed decisions after the engagement ends.
In media and entertainment, every second of user attention is earned. Product design backed by research is the difference between a product users tolerate and one they choose over everything else competing for their time.
Our product design and research methodology operates in 90-day sprints. Phase one (days 1-30) is the research foundation. We audit existing user data, conduct foundational research studies, and identify the highest-impact design opportunities. This includes behavioral analytics review, usability benchmarking, and stakeholder interviews to align on priorities.
Phase two (days 30-60) is strategy and prototyping. We translate research findings into design strategy, build experience maps, establish design principles, and create prototypes for the highest-priority improvements. Every prototype goes through user testing before any engineering work begins.
Phase three (days 60-90) is implementation support and capability building. We work with engineering to ship validated designs, set up measurement for design impact, and train your team on the research and testing processes they'll continue using. The sprint ends with a research-backed roadmap for the next quarter. Unlike traditional design agencies, our work is measured by engagement and retention metrics, not design deliverables.
Product design and research engagements start with a 3-4 week research foundation phase. We analyze behavioral data, run usability benchmarks, and conduct foundational user research. This produces a prioritized list of design opportunities with estimated impact on engagement and retention.
Weeks 4-8 focus on rapid design sprints. We prototype, test, and iterate on the highest-priority improvements. Weekly usability tests with real users validate every design direction. Bi-weekly reports show progress and key research findings.
From month 3 onward, we're supporting implementation and building your team's research capabilities. We work with engineering during build, set up analytics to measure design impact, and transfer research processes to your team. Monthly reviews connect design work to engagement and retention metrics.
Engagements typically run 3-6 months with a dedicated research and design lead working 20-25 hours per week. We integrate directly into your product development process, attending sprint planning, design reviews, and product syncs.
If your media & entertainment company needs product design & research leadership, we should talk.

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Engagements run $20K-$40K per month depending on scope and research intensity. A full 3-6 month engagement runs $60K-$200K. Compare that to the cost of building features nobody uses or losing subscribers to a poor experience. Research-backed design pays for itself through retention improvement alone.
Research findings that inform immediate design decisions come within the first 3-4 weeks. Usability improvements from quick-win design changes show engagement impact within 6-8 weeks. Larger structural design changes take a full quarter to ship and measure. Research capabilities transfer to your team over the full engagement.
We embed directly into your product development process. We attend sprint planning, join design reviews, and coordinate with engineering on implementation. Our researchers work alongside your designers and product managers, not in a separate workstream. We use your tools, your processes, and your communication channels.
We lead with research, not aesthetics. Every design recommendation comes with evidence. We also specialize in the specific challenges media and entertainment products face: content discovery, cross-platform experience, monetization design, and attention economics. And we build capabilities your team keeps, not dependency on us.
We track engagement metrics like session duration, content consumption depth, and return visit frequency. We also measure conversion rates for monetization touchpoints, onboarding completion, and feature adoption. Monthly reporting connects design changes to these metrics with controlled analysis to isolate impact.
Companies with a live product and measurable engagement data that want to improve retention and user experience. Streaming platforms, digital publishers, audio platforms, and interactive entertainment companies. If your engagement metrics have plateaued, your churn is higher than you'd like, or you're about to redesign a core experience, this engagement is designed for you.
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